All Contact Dunk requirements in NBA 2K23 - Pro, Elite, Bigman, and More

Posted by Tobi Tarwater on Tuesday, August 13, 2024
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Contact dunks are vital to any big man’s game plan in NBA 2K23. Dunks are among the most efficient scoring methods in the City or a regular NBA game. Contact dunks are essential to understand, as you will rarely have an open lane to attack often. Players and AI are good at clogging the basket, so being able to dunk in traffic is almost necessary for success on the court. This guide will break down all contact dunk requirements in NBA 2K23 and how they work.

Related: How to dunk in NBA 2K23

All Contact Dunk Requirements in NBA 2K23

Contact dunks are a necessary skill to master in the MyPlayer career mode. If you’re creating a Power forward or a Center, investing in these skills is essential to your basketball career’s long-term success. Contact dunks have different requirements based on height and individual attribute points in different dunk categories. The complete list of dunk requirements is as follows.

Contact Dunk TypesDunk Stat RequirementsHeight Requirements
Small Contact DunksDriving Dunk 86+Must be below 6’5
Pro Contact DunksDriving Dunk 84+, Vertical 70+No Height Requirement
Pro Bigman Contact DunksDriving Dunk 80+Must be above 6’10
Elite Contact DunksDriving Dunk 92+, Vertical 80+No Height Requirement
Elite Bigman Contact DunksStanding Dunk 90+Must be above 6’10

To purchase and equip different dunk styles influenced by some of the best players to slam it down, you must head to the MyPlayer tab in the MyCareer menu screen. You can then access the Animations section to create your dunk style or purchase individual dunk styles based on the NBA’s best to play the game.

These dunks will cost a range of VC currency to purchase. You can earn this currency by performing well in games or spending real-world money. Grab a style you like, then bring down the house with some monster dunks to own the courts in NBA 2K23.

About the author

David Rodriguez

David Rodriguez is a freelance writer at Gamepur and has been gaming for 30 years. His work has also appeared at NTF Gaming, Opencritic, and Metacritic. Outside of his love for games, you can catch him extolling the virtues of classic action cinema and the elegant class of early 2000s Nu-Metal.

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